My vacation in Paris. No, really. Didn’t even go in the Louvre— I was in the midst of a seven-win streak.
Was thinking about a language game design earlier today, and found this (very comprehensive) article in the course of some research.
| — | Howard Aiken |
Hilarious that some are considering the announce of Left 4 Dead 2 to be the first Horseman of the Apocalypse.
The day that Left 4 Dead launched, I got on Steam with my buddies and did not move my ass for NINE STRAIGHT HOURS. Since then I’ve had plenty more hours of fun on both the PC and console version of the game. Way, way more fun than I’ve milked out of any other single or multiplayer AAA game in the past couple of years (excluding DotA, ‘cause it’s been around forever).
Measured not only in terms of hours played but the sheer quality of those hours, L4D made most other $50-60 titles look like a gargantuan waste of cashola. So, hell yes, I got my money’s worth and I can’t wait to fling more at Valve.
And bullet points like:
“• L4D2 is too bright to fit in with L4D1’s visual aesthetic
• The fiddle-based horde music is extremely disliked, though the differently orchestrated music is otherwise welcome”
are just plain funny. OH SWEET JESUS PLEASE NO FIDDLES!!




